![]() ![]() And if your team dies? It’ll just be temporarily lost in time and space, keeping its items and progress without that pesky perma-death. “The Color of Madness” mostly plays out as an endless, wave-based horde mode, granting better rewards the longer a single team survives the thronging masses. ![]() Husks aren’t particularly tough but make up for their weakness with numbers. ![]() The impact spreads strange, slimy crystals across the surrounding land and its inhabitants, morphing them into a new enemy faction called Husks. Like the story on which it’s based, “The Color of Madness” starts with a comet crash landing into a farmstead. Ars Technica takes another look at Darkest Dungeon and its new DLC and finds it a different game from two years ago. ![]()
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